Today, it’s The Bureau: XCOM Declassified that get my attention, an exception among these XCOM games: while it retains a bit of the tactical game spirit, it mixes it in into a third-person player. Not surprisingly, the game got lot of cold or bad reviews. So I did not even tried it until it got very cheap, despite having enjoyed XCOM: Enemy Unknown and it’s expansion XCOM: Enemy Within.
Let say first that for a game released in 2013, graphics are not bad but neither smashing. The elephant in the room: being a realtime third-person shooter, this XCOM cannot have the chessplay gameplay of the other turn-based XCOMs. It’s something else. And it’s actually kind of fun, enjoyable -very Mass Effect 2-ish- with well-thought level design. The gameplay could prove boring/redundant over time but the game is short, finished in less than 14 hours, including minor missions. There are 2 DLC to extend the game lenght but, according to comments, the first in 10 minutes long -I don’t even understand how you put a price on that (0,05 €?)- while the second is ok but not making much sense in the whole story.
Another third-person shooter, set almost in the same period, easily found on sale these days is Mafia II.
Likewise, the main game is a bit short: less than 17 hours in hard difficulty. By comparison to GTA-series, it’s damned short. But graphics are very nice, still decent even though the game was released 4 years ago. The only reminder that the game is actually that old are the few cutscenes that are pre-rendered videos clips: on my box and screen they are damned ugly (pixelated) by comparison the clean real-time rendered cutscenes.
Not only graphics are nice but the environment (including the radio) is consistent. Add to that a good story that follows the codes of mob-related movies and you have this Mafia 2 experience.